syllabus.ppt

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1、CENG 462 Artificial IntelligenceSpring 2007PeopleInstructor:Dr.Ferda N.AlpaslanAssistant:zlem ErdaContact information:http:/cow.ceng.metu.edu.trCourse Description CENG 462-Artificial Intelligence(AI)is a 3-credit,introductory graduate/undergraduate course on artificial intelligence methods and appli

2、cations offered by the Department of Computer Engineering at METU.Course Overview This course aims to provide an introduction to the basic ideas and techniques underlying the design of intelligent agents.Topics include heuristic search,problem-solving,game-playing,knowledge representation,logical in

3、ference,planning,reasoning under uncertainty,and learning.The emphasis of the course is on the fundamentals,and not on providing a mastery of specific commercially available software tools or programming environments.In short,this is course is about the principles,design and implementation of intell

4、igent agents.Upon successful completion of the course;You will have a broad understanding of artificial intelligence(AI)methods and their use in daily life.You will be able to design and implement several AI algorithms.You will be able to identify,formulate and solve problems that arise in practical

5、 applications.You will have the knowledge of strengths and weaknesses of different AI methods and be able to adapt or combine some of the basic ideas of the existing algorithms to design new algorithms as needed.You will also have an understanding of the current state of the art in AI and be able to

6、 begin to conduct original research in related topics.PrerequisitesStudents are expected to have the following background:Knowledge of basic computer science principles and skills,at a level sufficient to write a reasonably non-trivial computer programKnowledge of advanced data structures and algori

7、thmsFamiliarity with the basics of logic and logic programmingPreferably familiarity with Lisp and/or PrologCourse MaterialThe main text for this course is:Artificial Intelligence:A modern Approach(AIMA),S.Russell and P.Norvig,2nd ed.,Artificial Intelligence:A Modern Approach(AIMA)2nd edition by Stu

8、art Russell and Peter Norvig,Prentice-Hall,2003.Course handouts and other materials can be downloaded from:http:/aima.cs.berkeley.edu/http:/cow.ceng.metu.edu.tr Recommended Journals AI CommunicationsAI MagazineAI ReviewArtificial Intelligence*ETAI JournalIEEE Intelligent SystemsJAIR*Kluwer JournalsM

9、achine LearningJournal of Machine Learning Research Work LoadStudents are required to do a term project about playing and learning to play a given hypothetical board game.The term project may be done in teams of two persons.Each group is expected to prepare a term paper,reporting his/her experiment(

10、s)along with the interpretation of the results and pointers for further research.The paper should have the quality of,at least,an international symposium paper.The deadlines of the project phases will be announced later.GradingMT20%Final30%Project 50%(Phase I 5%,Phase II10%,Phase III 15%,Phase IV 20

11、%)Weekly Schedule(Tentative)1Introduction,Intelligent Agents2Solving Problems by Searching3Informed Search and Exploration4Constraint Satisfaction Problems5Adversarial Search(Game Playing)6MT Exam7Logical Agents,First-Order Logic8Inference in First-Order Logic9Knowledge Representation10Planning11Uncertainty12Probabilistic Reasoning13Presentations14Presentations

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